Computer graphics TUSUR 8 option

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Write a program that implements the three-dimensional transformation of the figure (see Table.). For all versions the figure to be displayed in outline form without the removal of hidden lines and to be able to rotate around an arbitrary axis control of the axes to carry out the conversion using the nine buttons (<1> ... <9>) on the numeric keypad.
The figure - octahedron. Transfer both axes XY, XZ., YZ.

Write a program for the image of the polyhedron rotating around the y-axis rotation axis should not coincide with its own vertical axis of the figure.
Figure - hexahedron.


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