Сборка L2EMU ENTERPRICE Gracia Final за 22.10.2009
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Описание товара
GS: CT2.3 revision 99
+ rework calc elementals CT2.3 (-300 <> 300), for test EntEllowTest=true, like retail
+ implement enchant system CT2.3 (with support items)
correct base overenchant chances on config, 66 for all items enchant scrolls/blessed enchant scrolls, for crystal scrolls - 75, http://l2wh.com/ -> OE
+ clear allow crystal scroll option
DP revision 129
+ fix skill "Death Mark"
+ fix enchant skill "Death Mark"
+ fix chance done effect skill "Real Target"
+ fix chance skills "Bless the Blood", "PvP Armor - Mirage", "PvP Armor - Speed Down", "PvP Armor - Heal", "PvP Armor - Critical Down", "PvP Armor - Damage Down"
+ corrects for hair accessories
+ fix some summon stats, tnx GoodShadow
+ fix Improved pets regenmp stat
+ Spawn for Gracia Keltus loc , Seed loc
+ fix Vengeance skill
+ add drop forgotten scrolls and begin for next step
+ Six Sens fix remove mp consume base stat
+ add missing dialog for Hiding Behind The Truth
+ fix mob elemental resists
+ add quest PailakaSongOfIceAndFire
+ fix Frost Wall target
+ skill enchantLevel="76" for 3 prof. Done
+ fix enchant to 15 levels for some 3th prof skills
+ fix chance skills Curse of Shade && Mass Curse of Shade
GS: CT2.3 Revision 112
+ fix fly
+ add fly transformation condition
+ fix for teleport players && characters
+ add crest to town mobs
DP revision 151
+ many skill fixes
+ fix fly transformations
GS: CT2.3 revision 139
+ fix pets regen HP/MP
+ fix for consume potions && herbs - if consume count from skill = 0 - handler automatic destroy item
+ fix/implement level based modifier http://www.l2guru.com/forum/showthread.php?t=119600
The preamble: The following chart contains a theory based on my observations on Skill level vs. Target level with regards to: * Level based land rate. * Level based skill/magic critical´s. * Level based fizzle rate. * Lethal Strike rate.
+ implement bonus level modifier for http://www.lineage2.com/news/kamael_02.html
The following combat stats have been increased significantly for players who are level 70 and higher: * Accuracy & Evasion * Critical Rate * Magic Resistance
+ fix PvP skills using, historical fix
+ fix - improved pets not buff if self buffed "buff control"
+ improvements - improved pets rebuff if duration buff lower 20 sec
+ fix fly for skill type INSTANT_JUMP (using in the skill Shadow Step)
DP revision 165
+ fix 1169 (Curce Fear) for PvP - http://www.lineage2.com/news/interlude_03.html
The fleeing effect of Curse Fear and Horror has been changed to now affect players.
+ fix improved pets have Buff Control
+ some fix time pets buffs - 120 sec for all
+ #122, tnx GoodShadow, checked
+ fix skill 821 (shadow step), not have min distance, test #121
+ fix Aura Sink
GS: CT2.3 revision 148
+ fix overenchant HP bonus for S84 items
+ add ConditionTargetActiveEffectIdDynamic - using for hellbound, 9702 && summons
+ register detection,
+ corrects for Hide && mobs, test hide/detection - done
+ fix check cursed weapon already dropped - then not drop new
+ try move stop
DP revision 170
+ fix Baium teleprompter
+ implement active_effect_id_dynamic condition, using in HB zone (for summons check condition on owner, for pets - on pets), NEED GS UPDATE 142+
+ add drop Forgotten Scroll - Hide, Critical of Paagrio, Condition of Paagrio, Combat Of Paagrio
+ update kamalokas mobs stats
+ rework calc elementals CT2.3 (-300 <> 300), for test EntEllowTest=true, like retail
+ implement enchant system CT2.3 (with support items)
correct base overenchant chances on config, 66 for all items enchant scrolls/blessed enchant scrolls, for crystal scrolls - 75, http://l2wh.com/ -> OE
+ clear allow crystal scroll option
DP revision 129
+ fix skill "Death Mark"
+ fix enchant skill "Death Mark"
+ fix chance done effect skill "Real Target"
+ fix chance skills "Bless the Blood", "PvP Armor - Mirage", "PvP Armor - Speed Down", "PvP Armor - Heal", "PvP Armor - Critical Down", "PvP Armor - Damage Down"
+ corrects for hair accessories
+ fix some summon stats, tnx GoodShadow
+ fix Improved pets regenmp stat
+ Spawn for Gracia Keltus loc , Seed loc
+ fix Vengeance skill
+ add drop forgotten scrolls and begin for next step
+ Six Sens fix remove mp consume base stat
+ add missing dialog for Hiding Behind The Truth
+ fix mob elemental resists
+ add quest PailakaSongOfIceAndFire
+ fix Frost Wall target
+ skill enchantLevel="76" for 3 prof. Done
+ fix enchant to 15 levels for some 3th prof skills
+ fix chance skills Curse of Shade && Mass Curse of Shade
GS: CT2.3 Revision 112
+ fix fly
+ add fly transformation condition
+ fix for teleport players && characters
+ add crest to town mobs
DP revision 151
+ many skill fixes
+ fix fly transformations
GS: CT2.3 revision 139
+ fix pets regen HP/MP
+ fix for consume potions && herbs - if consume count from skill = 0 - handler automatic destroy item
+ fix/implement level based modifier http://www.l2guru.com/forum/showthread.php?t=119600
The preamble: The following chart contains a theory based on my observations on Skill level vs. Target level with regards to: * Level based land rate. * Level based skill/magic critical´s. * Level based fizzle rate. * Lethal Strike rate.
+ implement bonus level modifier for http://www.lineage2.com/news/kamael_02.html
The following combat stats have been increased significantly for players who are level 70 and higher: * Accuracy & Evasion * Critical Rate * Magic Resistance
+ fix PvP skills using, historical fix
+ fix - improved pets not buff if self buffed "buff control"
+ improvements - improved pets rebuff if duration buff lower 20 sec
+ fix fly for skill type INSTANT_JUMP (using in the skill Shadow Step)
DP revision 165
+ fix 1169 (Curce Fear) for PvP - http://www.lineage2.com/news/interlude_03.html
The fleeing effect of Curse Fear and Horror has been changed to now affect players.
+ fix improved pets have Buff Control
+ some fix time pets buffs - 120 sec for all
+ #122, tnx GoodShadow, checked
+ fix skill 821 (shadow step), not have min distance, test #121
+ fix Aura Sink
GS: CT2.3 revision 148
+ fix overenchant HP bonus for S84 items
+ add ConditionTargetActiveEffectIdDynamic - using for hellbound, 9702 && summons
+ register detection,
+ corrects for Hide && mobs, test hide/detection - done
+ fix check cursed weapon already dropped - then not drop new
+ try move stop
DP revision 170
+ fix Baium teleprompter
+ implement active_effect_id_dynamic condition, using in HB zone (for summons check condition on owner, for pets - on pets), NEED GS UPDATE 142+
+ add drop Forgotten Scroll - Hide, Critical of Paagrio, Condition of Paagrio, Combat Of Paagrio
+ update kamalokas mobs stats
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- Тип содержимого Текст
- Описание содержимого 39 символов
- Добавлен на сайт 22.10.2009
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